LANCE Freight Changelog2018-03-22T19:49:47+00:00

This page serves to keep a public changelog of additions and fixes to the LANCE Freight system. This is not for LANCE Core, which is a separate project.
Only versions starting from 2.0 will be listed here as 2.0 is a complete recode from the ground up.

Version 2.4

Feature additions:

  • Warns about older ship versions. HippoUpdate was still used in older stuff.

Bug Fixes:

  • None!

Version 2.3

Feature additions:

  • Added a MOTD function.

Bug Fixes:

  • None!

Version 2.2

Feature additions:

  • Added volume option for the morse code sound on target kill.
  • Added support for third party vendors such as ZSK.

Bug Fixes:

  • Minor grammatical fixes.

Version 2.1

Feature additions:

  • Team scores.
  • Kill scores for submarines(and more in the future).
  • Bonus to score earned based on how many people are playing. Max x1.45!
  • Above bonus can also be set manually by admins and the LANCE Warmaster system.
  • Submarines now communicate with the LANCE Warmaster system to support PvE subchasers.
  • New internal message format in preparation for third party content.

Bug Fixes:

  • Minor cosmetic fixes.

Notes:

  • Submarines will automatically assign points to the opposite team of the target you killed.

Version 2.0

Feature additions:

  • All Time/Monthly/Weekly rankings on proper scoreboards.
  • Rewards for Monthly/Weekly top scorer, usable as alternative currency.
  • More efficient, from 7 scripts to a mere 3 with a lower footprint as well.
  • Vendors now remember if you bought an unlock, allowing for instant redelivery.
  • Migration system for converting from the old system to the new.
  • Security enhancements.
  • Nightly backups.
  • More accessible moderation functions.

Bug Fixes:

  • None! Version 2.0 is the first release after the recode.

Planned Features

  • Kill scores for submarines. 
  • Team scores. 
  • Automatic Event Boats. 
  • Automatic bonus system. 
  • Third Party Support. 
  • [Your Suggestion Here]