This page serves to keep a public changelog of additions and fixes to the LANCE Freight system. This is not for LANCE Core, which is a separate project.
Only versions starting from 2.0 will be listed here as 2.0 is a complete recode from the ground up.
Version 2.5
Feature additions:
- Added the flare gun + radio system.
Bug Fixes:
- None!
Version 2.4
Feature additions:
- Warns about older ship versions. HippoUpdate was still used in older stuff.
Bug Fixes:
- None!
Version 2.3
Feature additions:
- Added a MOTD function.
Bug Fixes:
- None!
Version 2.2
Feature additions:
- Added volume option for the morse code sound on target kill.
- Added support for third party vendors such as ZSK.
Bug Fixes:
- Minor grammatical fixes.
Version 2.1
Feature additions:
- Team scores.
- Kill scores for submarines(and more in the future).
- Bonus to score earned based on how many people are playing. Max x1.45!
- Above bonus can also be set manually by admins and the LANCE Warmaster system.
- Submarines now communicate with the LANCE Warmaster system to support PvE subchasers.
- New internal message format in preparation for third party content.
Bug Fixes:
- Minor cosmetic fixes.
Notes:
- Submarines will automatically assign points to the opposite team of the target you killed.
Version 2.0
Feature additions:
- All Time/Monthly/Weekly rankings on proper scoreboards.
- Rewards for Monthly/Weekly top scorer, usable as alternative currency.
- More efficient, from 7 scripts to a mere 3 with a lower footprint as well.
- Vendors now remember if you bought an unlock, allowing for instant redelivery.
- Migration system for converting from the old system to the new.
- Security enhancements.
- Nightly backups.
- More accessible moderation functions.
Bug Fixes:
- None! Version 2.0 is the first release after the recode.
Planned Features
Kill scores for submarines.✔Team scores.✔Automatic Event Boats.✔Automatic bonus system.✔Third Party Support.✔- [Your Suggestion Here]